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	<title>Comments on: Simul Weather</title>
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		<title>By: Simul » Simul Weather &#171; jakesville gametech archive</title>
		<link>http://www.simul.co.uk/weather/comment-page-1#comment-25</link>
		<dc:creator>Simul » Simul Weather &#171; jakesville gametech archive</dc:creator>
		<pubDate>Fri, 18 Dec 2009 19:49:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.simul.co.uk/?page_id=72#comment-25</guid>
		<description>[...] Simul » Simul Weather. [...]</description>
		<content:encoded><![CDATA[<p>[...] Simul » Simul Weather. [...]</p>
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		<title>By: Simul Weather v1.2 SDK Now Available &#124; VizWorld.com</title>
		<link>http://www.simul.co.uk/weather/comment-page-1#comment-24</link>
		<dc:creator>Simul Weather v1.2 SDK Now Available &#124; VizWorld.com</dc:creator>
		<pubDate>Fri, 22 May 2009 15:05:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.simul.co.uk/?page_id=72#comment-24</guid>
		<description>[...] Simul » Simul Weather.   Share and [...]</description>
		<content:encoded><![CDATA[<p>[...] Simul » Simul Weather.   Share and [...]</p>
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		<title>By: Ride to Hell Gets Real-time Weather Effects</title>
		<link>http://www.simul.co.uk/weather/comment-page-1#comment-20</link>
		<dc:creator>Ride to Hell Gets Real-time Weather Effects</dc:creator>
		<pubDate>Tue, 21 Oct 2008 19:49:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.simul.co.uk/?page_id=72#comment-20</guid>
		<description>[...] atmosphere to be experienced in Ride to Hell. Eutechnyx has signed Simul Software&#8217;s Simul Weather SDK to generate real-time weather effects for Ride to [...]</description>
		<content:encoded><![CDATA[<p>[...] atmosphere to be experienced in Ride to Hell. Eutechnyx has signed Simul Software&#8217;s Simul Weather SDK to generate real-time weather effects for Ride to [...]</p>
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		<title>By: Skybox Clouds 2: The Encloudening &#124; Rock, Paper, Shotgun</title>
		<link>http://www.simul.co.uk/weather/comment-page-1#comment-19</link>
		<dc:creator>Skybox Clouds 2: The Encloudening &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Tue, 21 Oct 2008 16:43:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.simul.co.uk/?page_id=72#comment-19</guid>
		<description>[...] as such, but a fun tech demo. We got a press release about how some game or other is going to have awesome clouds made by a British company. I took at look at their cloud claims, and discovered they really are [...]</description>
		<content:encoded><![CDATA[<p>[...] as such, but a fun tech demo. We got a press release about how some game or other is going to have awesome clouds made by a British company. I took at look at their cloud claims, and discovered they really are [...]</p>
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		<title>By: Cities in the Sky &#187; Blog Archive &#187; Tests, clouds, and wasted time</title>
		<link>http://www.simul.co.uk/weather/comment-page-1#comment-17</link>
		<dc:creator>Cities in the Sky &#187; Blog Archive &#187; Tests, clouds, and wasted time</dc:creator>
		<pubDate>Fri, 29 Aug 2008 07:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.simul.co.uk/?page_id=72#comment-17</guid>
		<description>[...] from the plane so I could use them to get the feel of the environment right. I stumbled across Simul Weather (formerly Simul Clouds), which I&#8217;d seen screenshots of before, and decided it looks exactly [...]</description>
		<content:encoded><![CDATA[<p>[...] from the plane so I could use them to get the feel of the environment right. I stumbled across Simul Weather (formerly Simul Clouds), which I&#8217;d seen screenshots of before, and decided it looks exactly [...]</p>
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		<title>By: Make your own nice weather &#171; ENLIGHTEN3D</title>
		<link>http://www.simul.co.uk/weather/comment-page-1#comment-14</link>
		<dc:creator>Make your own nice weather &#171; ENLIGHTEN3D</dc:creator>
		<pubDate>Thu, 12 Jun 2008 15:57:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.simul.co.uk/?page_id=72#comment-14</guid>
		<description>[...] Simul Clouds is a C++ library which provides access to cloud data for real-time applications. Simul Clouds creates volumetric cloud data, and provides realtime access to that data via a lightweight API. The Simul Clouds library deals with pure volumetric data, it is cross platform and renderer-independent. The sample applications that come with the SDK show how realtime clouds can be rendered using the generated cloud data. [...]</description>
		<content:encoded><![CDATA[<p>[...] Simul Clouds is a C++ library which provides access to cloud data for real-time applications. Simul Clouds creates volumetric cloud data, and provides realtime access to that data via a lightweight API. The Simul Clouds library deals with pure volumetric data, it is cross platform and renderer-independent. The sample applications that come with the SDK show how realtime clouds can be rendered using the generated cloud data. [...]</p>
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