Saturday, December 6th, 2008
The BCS IT Industry Awards were announced in London on Thursday the 4th of December, Simul picked up the Project Excellence Award in the Research and Development category. More updates soon!
Posted in simul | No Comments »
Saturday, November 1st, 2008
One of the best features in CloudWright 1.6 is the realtime previews of raytraced clouds. This means that what you see on screen is much closer to the rendered cubemap. Like this:
As a sample of the output from 1.6, here's a 2048x2048 map in hdr and ldr formats, click here ...
Posted in cloudwright | No Comments »
Tuesday, October 28th, 2008
CloudWright 1.6 is now available as beta software. Like previous versions, it's free to download and try. The big new feature is you can now see raytraced clouds in real time. There's lots of other good stuff, so take a look.
As 1.6 is beta, it needs some testing. We'd especially ...
Posted in cloudwright, rendering | No Comments »
Tuesday, October 21st, 2008
Volumetric clouds that move and animate in real time
Simul Software Ltd has announced that Eutechnyx, a leading independent studio based in Gateshead, England, has chosen the Simul Weather SDK to generate realtime weather effects for the forthcoming multi-platform title Ride to Hell, the first game of it's kind produced and ...
Posted in press releases, sdk | 2 Comments »
Monday, October 13th, 2008
We have been planning for a long time to put CloudWright plug-ins into the major 3D graphics packages, and the first of these will be the plug-in for XSI. When it's launched, CloudWright will be available in two versions - the standard edition, which is standalone, and is on sale ...
Posted in cloudwright, rendering | No Comments »
Saturday, October 11th, 2008
Great news everyone! CloudWright moves today to a new, cheaper permanent price of £24.95. We're now using prices in pounds, not dollars - the exchange rates were giving our accountant a headache!
Posted in cloudwright | No Comments »
Thursday, September 18th, 2008
Posted in sdk | No Comments »
Wednesday, September 10th, 2008
Simul Software Ltd is delighted to announce that the Simul Weather SDK has been selected as a finalist for the British Computer Society's IT Industry Awards in the Research and Development category.
The BCS IT Industry Awards, supported by Intellect and NCC, are the leading hallmark of success amongst IT practitioners. ...
Posted in sdk | No Comments »
Monday, September 8th, 2008
The first video of our lightning effects is up, you can download it from the Weather SDK page, or on YouTube. Lightning is a fully 3D effect that lights up its surroundings, as it should, being hotter than the surface of the sun.
Posted in sdk | No Comments »
Friday, September 5th, 2008
The Weather SDK now has a nifty DirectX sample. This is the first of our "no-brainer" source code samples, intended to be code you can cut-and-paste into your program to get "instant skies". The second no-brainer is the OpenSceneGraph nodekit, more to follow. Performance is off the charts with the ...
Posted in rendering, sdk | No Comments »