Archive for October, 2007
Tuesday, October 30th, 2007
We got a front-page link from ogre3d.org. OGRE is the open-source rendering engine we use for the CloudWright realtime tool. I’ve used OGRE for many months now since switching from another open source renderer. I’ve found it stable and powerful, and easy to write for.
Friday, October 26th, 2007
The CloudWright Beta has now commenced.
I’m delighted to announce the opening of full beta testing for the CloudWright cubemap tool. Want to join the beta? Sign up at http://simul.co.uk/cloudwright/cloudwright-mailing.
Thursday, October 18th, 2007
While we’re waiting for the beta to get out the door (not much longer now I swear), here’s a hi-res cubemap to keep you going:
MorningSkyCube.dds
It’s 1024 x 1024 on each face, and it looks like this:


Send us some shots of what you use it for!
Wednesday, October 10th, 2007
CloudWright is entering Beta testing soon. Join the mailing list or mail enquiries@simul.co.uk to get involved: I’ll limit the numbers if necessary, but otherwise anyone who’s interested can sign up.
Tuesday, October 2nd, 2007

I’ve added an image gallery for CloudWright, go take a look. Each new iteration seems to produce vastly better output, we’ll need to get it out there soon!